Skate 3

Skate 3

EA Black Box 2010

Skate 3 features an all-new co-op mode where teammates can complete challenges together while advancing each other’s careers. From rewarding epic bails and fails with a beefed up Hall of Meat mode to honing your craft with the all-new skate.School, players of all skill levels have multiple ways to “kill it” in the game. The franchise also continues to raise the bar for user created content with the skate.Create feature suite, an innovative toolset that empowers gamers to truly express their skate style by creating their own graphics, videos, and skate parks.

Available Materials
Builds
Target Platforms
Xbox 360 Xbox 360
Release Article

Here is a prototype of Skate 3 for Xbox 360 from about 4 months before final, it's a debug build (sk83_na_m works) - credit to Tuukas, Kran and Games Past for the recovery efforts, and Tdijital for dumping the HDD in 2020.

Notes:

  • A debug menu is accessible with LT + Back.
  • Adding kbDebugFE=1 into startup.ini gives access to test maps not found on the final release.

To run:

  • Only sk83_na_m.xex works.
  • Requires removing fileserver.ini.

Known issues:

  • Exiting the Trick Guide causes the game to freeze.
  • Some challenges crash the game. The debug menu can be used to complete them.
  • Some cutscene animations play incorrectly.
  • Entering Freeskate causes shadows to disappear.

Differences

  • This build is significantly closer to Skate 2 than the final game
  • Movement is generally closer to Skate 2, offboard movement is still early
  • Lighting is different, being a mix of Skate 2's lighting and the finals. More noticeable in certain areas
  • Almost all of the locations in the challenge map were renamed for the final
  • Compass doesn't work yet
  • Score UI has a different design
  • Hall of Meat mode bails don't cap the game to 30fps like the final
  • Loading hints and stats don't exist yet
  • Grind-Vision setting in video settings from Skate 2 that was cut from the final game, seems to function here

Screenshots: