Project Portfolio

A showcase of my software, reverse engineering, and web projects.

Web Projects

R6.skin

R6.skin

A comprehensive cosmetic index for Rainbow Six Siege, built by reverse engineering the game's data files and API.

R6M.skin

R6M.skin

A sister site to R6.skin, featuring cosmetics from Rainbow Six Mobile. Built with the same methodology of directly parsing game data and network requests.

Upcoming Project

Upcoming Project

A unified repository for game development media.

Tools & Research

Van Buren Tools

A suite of tools created to further my own skills and help understand the engine behind Black Isle's Fallout 3 (Project Van Buren).

DDXConv

A texture conversion utility targeting the proprietary DDX format used by Bethesda games on Xbox 360.

FalloutForXenia

Compatibility patches for running Fallout 3 and Fallout: New Vegas on the Xenia emulator, fixing critical rendering issues.

DebugDXGI

A shim DLL, created to facilitate debugging, and loading patches into PC games. Ships with a number of game specific fixes for CTD issues and other bugs.

More projects can be found on my Git Server →