A post-release build of Fallout 3 for the Xbox 360. Also shipped with DLC. Build exhibits graphical issues when played in Xenia, luckily the signatures I found with the New Vegas PDB were unchanged, so I was able to port the fix over to this build as well. The script to apply the patch, and pre-patched binaries, are available on my Git server. The main interest here is that the build is a console build with the debug console enabled, and it is unstripped, so it has commands not present on the PC version. There are minor differences in the DLC files but nothing major has been discovered.
Notes:
- Predates TU3 build (also 1.5.0.22) by just under an hour.
- Various settings can be changed through the Fallout.ini configuration file.
- Contains a debug console (with commands that aren't in the PC version, or act differently)
- Activated with tilde, either with a keyboard on a devkit, or keyboard passthrough with Xenia.
- Differences are not known beyond this.
- XEX information:
- Header Title ID: 425307D5 (BS-2005)
- Header Title: Fallout 3
- Header PE Name: Fallout_Release_Beta.exe
- Header Executable Name: /Fallout_Release_Beta.xex

